Max5s wrote:Bluestone wrote: When the axe falls, will it only fall on this explicit content. I doubt it.
Blue
Once the axe falls we all are screwed. The critics will try to wipe it all away. But certain types of actions/productions are more likely to catalyze the event than others. I think most of us have an idea of how extreme something is or isn't. I think some level of self-regulation within the community is prudent. Some have demonstrated that explicit sex can be tastefully done while others stress sheer brutality and humiliation.

I would argue that some stories call for more brutality than others. An interrogation scene by its nature is allowed to go to certain places that say a consensual shooting scene shouldn't. But I agree that it seems like some producers do have a tendency to push the boundaries a little too far, sometimes for stories that don't really call for it. One can argue that it's what the person ordering the custom wants if it's a custom, and that's fair to an extent. One can argue that it's done because art isn't supposed to be safe, and I can see some sense there too. I'm all for art trying to constantly redefine itself and push ever outwards. It might not be what I particularly like, but I'm always willing to applaud someone that shakes off conventions and does something truly confrontational in the name of saying, "Let us not narrow our view of art, but let us once again question it." That can be a crutch though. We see it in the comic book industry and in horror films today, where creators will claim that excessive gore and violence are tools to tell "mature" stories with, when really they're tools of shock used to create word-of-mouth outrage that temporarily boosts sales, and that pisses me off because one can tell intellectually and philosophically rich stories without degrading the value of the characters or the use of a certain storytelling device to the point that they stop holding any meaning.
In our genre as well, one doesn't necessarily need to go for the blood and guts to push the extremes. PST has some of the best acting in the genre, but the stories tend to treat the characters rather poorly, and for being a mostly strangling store, they go so brutal that sometimes it's a turn-off (I think that largely has to deal with how unrealistically long the stranglings are. 20 minutes of ultra-intense strangling in a 30 minute video eventually goes from being really hot, to being a little scary and making you feel sorry for the characters, to pissing you off because it's shattered your suspension of disbelief and started to get boring).
Anyways, I've strayed from my point, which is that I think there's room for intense brutality in our stuff just as there's room for extremes in any medium. The problem lies when it seems that it's an producer's entire output, because not only does it draw a potentially harmful lense on us, but it also devalues brutality as a storytelling device.